

You win when the enemies hit points have been wiped out, and lose when your party’s life is completely drained. These are strictly turn based affairs wherein you input commands for your party and then exchange blows with the opponents. Enemy encounters take place on a separate screen displaying both enemies and your characters along with their hit points. Battles occur at random both on the world map and inside dungeons as you walk/run about. It is here that you will find hidden discoveries (which nets you money) not related to the main story, and this makes exploration very rewarding. Travel is a lot of fun here because the camera follows your airship from behind and the 3D world is a lot of fun to explore. Instead of a traditional world map travel is done via airships with towns and dungeons usually appearing on separate floating islands.

#Skies of arcadia dreamcast cd series#
You guide Vyse and crew through a series of environments which primarily consist of town areas and dungeons. Skies of Arcadia is one of the few fully 3D RPGs of its time no pre-rendered backgrounds or sprite based characters here. It’s a mostly lighthearted affair, and this is a nice after how angsty most RPGs were during this era. The story is charming and cute, but it does come off as rather cheesy. Vyse and Aika soon join her cause which leads them around the world to places none know exist. This girl, Fina, is from a forgotten civilization and is on a quest to obtain six moon crystals with powers to summon giant nearly invincible beasts that once wreaked havoc on the world. You play as a blue rogue named Vyse and his gal pal Aika who discover a mysterious girl held captive aboard a ship they are attacking. Within this world exists two different groups of sky pirates blue rogues who steal from the rich and give to the poor, and black pirates fueled only by selfishness. Airships are the main means of travel here, but they’re fashioned with sails and composed mostly of wood. The world of Arcadia is composed of numerous floating islands hovering over a dark abyss. Despite bigger titles like Final Fantasy IX and Grandia II releasing in the same time frame Skies was by far the best of the bunch. Skies of Arcadia quickly became one of my favorite RPGs of all time, and although the Dreamcast died off only a few months after I added it to my collection this one game was worth the system. Sky pirates, and a world filled with floating islands and airships was certainly unique, but I had no idea what I was in for. Skies of Arcadia had a fair amount of buzz surrounding it, and it was one of my first games on the system. I didn’t keep up on video game news at the time, but I began researching the Sega Dreamcast shortly after the PlayStation 2 launch because I wanted a next generation system and the latter didn’t have a lineup at the time that interested me. Skies of Arcadia is a game that, for me, came out of nowhere.
